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Import c4d files into 3ds max modeling
Import c4d files into 3ds max modeling











import c4d files into 3ds max modeling

YOU ALSO AGREE TO REVIEW THIS AGREEMENT PERIODICALLY IN ORDER TO BE AWARE OF MODIFICATIONS TO THE AGREEMENT, WHICH MODIFICATIONS MAXON MAY MAKE FROM TIME-TO-TIME AND AT ANY TIME. BY SUBSCRIBING TO THIS SERVICE, YOU AGREE THAT YOU HAVE READ, UNDERSTAND AND AGREE TO THESE TERMS AND CONDITIONS OF USE. Acceptance of Contract Terms THE CINEVERSITY ONLINE TRAINING AND EDUCATIONAL RESOURCE WEB SITE IS INTENDED FOR USE ONLY FOR LAWFUL PURPOSES. That's OBJ support in Cinema 4D Release 17. I assume that more presets will be added at a later date, so definitely check this presets drop-down, because there may be one specific to the application that you're exporting into. Now by default, we do have a preset here for 3ds Max that says the options in the format that 3ds Max would expect, flipping the X-axis and exporting the objects as groups. Or you have the option to flip and swap the axes, which can be handy, because some applications use different coordinate systems than Cinema 4D. So if we go in and we choose to export an OBJ, we'll go ahead and call this just 'LFA-export.' And here we have options to adjust the scale, adjust the normals, adjust the materials, because sometimes you might want no materials, sometimes you might just want the material names, and sometimes you want the actual. And of course, most of these same options are available when you export OBJ as well. So of course having all of those options for how you import an OBJ file makes it super flexible to bring files from different applications in. You see all the materials down here and all the objects here in the Object Manager. And here now we have our Lexus LFA, complete with all of the materials. You'll see down here in the status bar that it's loading all of the objects and polygons that have to do with that car model.

import c4d files into 3ds max modeling

I can invert the transparency, flip the axes, lots of options here. I can choose to bring in a default material that's white, or randomize the colors on all of the object parts, which will make it easy to see the different parts of the objects. I can choose to import the materials or just the object names. I can adjust the Phong angle, I can adjust the texture coordinates, I can split the objects based on the objects, the groups or the materials. I can adjust how the normals are calculated whether they're calculated via a Phong tag or the vertices themselves. Now if I load this OBJ into Cinema 4D, you can see that we have lots of options available. MTL is the sidecar file that includes all of the materials that go with an OBJ that previously, Cinema 4D couldn't do anything with. And you can see that we have an OBJ and an MTL file. And I'm just going to extract it in place here.

Import c4d files into 3ds max modeling zip file#

Once that's done downloading, we'll go ahead and extract the ZIP file that shows up in the downloads folder. If i look at the objects in 'user' view (3d ortho) then the model is perfect.

import c4d files into 3ds max modeling

Hi all, i have received a c4d file and i have imported it into max. Hello, When importing a.3ds model (into Cinema 4D) that has animation of the model parts, the animation axis/rotation values are mostly wrong (interchange. This one here, though, does have textures and is available for commercial use. Now of course there's another model here that's available in 3DS, OBJ, and C4D, but as we look at this one, it doesn't have any textures and also it's not licensed for commercial use. So here in Google, I'm just going to search for a 3D Lexus LFA model, and you can see that one of the first options here is actually only available in the OBJ format. This comes in especially handy when you're searching for models online. Import C4d Files Into 3ds Max Models 7,6/10 8177reviewsĬinema 4D Release 17 includes more complete and reliable support for the Wavefront OBJ file format.













Import c4d files into 3ds max modeling